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	<title>Two Scooters Press</title>
	<link>http://twoscooterspress.com</link>
	<description>Just another WordPress weblog</description>
	<lastBuildDate>Tue, 27 Jul 2010 22:15:54 +0000</lastBuildDate>
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	<item>
		<title>Getting hitched and hitches in delivery</title>
		<description>Hello, dear customers who ordered over the weekend! I was very busy marrying my BFF and business partner, Shreyas. I've sent the PDFs along with an apology and a little gift. Please forgive me, and let me know if you do not receive yours. </description>
		<link>http://twoscooterspress.com/2010/07/getting-hitched-and-hitches-in-delivery/</link>
			</item>
	<item>
		<title>Blowback: PDF for sale</title>
		<description>By popular demand, you can now purchase just the PDF of Blowback for $10.

Buy it at the Unstore! </description>
		<link>http://blowback.twoscooterspress.com/2010/07/blowback-pdf-for-sale/</link>
			</item>
	<item>
		<title>[Blowback for $1K] The numbers: some successes, some mistakes</title>
		<description>So let's look at the costs for Blowback, broken down by the initial list I posted in October:

Game Text and Editing: $0

I wrote the game myself. Ryan Macklin provided some excellent structural advice, but due to poor communication on my end, our schedules got all fucked up and I wasn't ...</description>
		<link>http://blowback.twoscooterspress.com/2010/07/blowback-for-1k-the-numbers-some-successes-some-mistakes/</link>
			</item>
	<item>
		<title>Blowback play aids: dossiers, Operation plans, and Job sheets</title>
		<description>Since PDFs started going out yesterday for the preorder, I figured it was time to post some play aids:

Character sheets: Professional and Civilian
Operation plan (for use by the team and The Agency)
The Agency's Job worksheet </description>
		<link>http://blowback.twoscooterspress.com/2010/07/blowback-play-aids-dossiers-operation-plans-and-job-sheets/</link>
			</item>
	<item>
		<title>Blowback: Available for pre-order</title>
		<description>








When you're a spy, your job is your life— literally. You have no friends who aren't expendable, no ID that's not fake, no possessions except those that can be stuffed in a suitcase or left behind without a thought. But when you've been blacklisted, with your assets frozen and passports ...</description>
		<link>http://blowback.twoscooterspress.com/2010/07/blowback-available-for-pre-order/</link>
			</item>
	<item>
		<title>Formulas and Genre Simulation</title>
		<description>I wanted to talk a little bit about how I design games. I don't know that there's anything particularly revelatory about my process, but as I've noticed an increased interest in genre sim (LOWERCASE S, we're not talking about GNS here), I thought it might be interesting and/or useful. (And, ...</description>
		<link>http://blowback.twoscooterspress.com/2010/05/formulas-and-genre-simulation/</link>
			</item>
	<item>
		<title>Bite size AP: the Dublin job</title>
		<description>Last night's game was a ton of fun, so I thought I'd share a slightly-expanded version of the bite-size AP I posted on Story Games. Our cast this evening was:

Geoffrey, rapscalion and ne'er do well (played by Emily)
Sergei, grumpy Russian tinkerer/silver fox (played by Shreyas)
Sean, grumpier pavement artist with his ...</description>
		<link>http://blowback.twoscooterspress.com/2010/05/bite-size-ap-the-dublin-job/</link>
			</item>
	<item>
		<title>War of the cover designs!</title>
		<description>So I haven't been completely happy with the cover of Blowback:



After some thinking, I decided the badass chick on the oil pipeline was great, but the game isn't really about agents in the field. So I came up with this:



Which do you like better? Why? Anything you think I should ...</description>
		<link>http://blowback.twoscooterspress.com/2010/05/war-of-the-cover-designs/</link>
			</item>
	<item>
		<title>Preorders open for It&#8217;s Complicated revised</title>
		<description>

I've been working quietly on an expanded, revised edition of It's Complicated for quite some time now, in anticipation of being a guest at Anime North next month. I'd been thinking I'd debut it there, but in order to help fund the print run, I thought I'd give you guys ...</description>
		<link>http://twoscooterspress.com/2010/04/preorders-open-for-its-complicated-revised/</link>
			</item>
	<item>
		<title>Answering playtester questions</title>
		<description>Andy K had some fantastic questions for me about the playtest document, and he agreed to let me share some of them and my answers.
Does every PC have to be involved in the big mess-up? In Burn Notice, only the main character was... For "bang" potential, I was thinking at ...</description>
		<link>http://blowback.twoscooterspress.com/2010/04/answering-playtester-questions/</link>
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